One token beneath every game
PLAY. WIN.

Unlock Virtual Worlds

The settlement layer for real-money skill gaming.

TXG characterTTT
3-OF-5 MULTISIG ✦ 48-HOUR TIMELOCK ✦ LP LOCKED 36 MONTHS MINIMUM ✦ DELIBERATELY NOT PLAY-TO-EARN ✦ NO REVENUE SHARE • NO DIVIDEND ✦ 100M FIXED SUPPLY • NO MINT FUNCTION ✦ NO TRANSFER TAX • NO BLACKLIST • NO PAUSE ✦ RAKE IS THE ONLY BURN SOURCE ✦ DEPOSIT PRINCIPAL IS NEVER BURNED ✦3-OF-5 MULTISIG ✦ 48-HOUR TIMELOCK ✦ LP LOCKED 36 MONTHS MINIMUM ✦ DELIBERATELY NOT PLAY-TO-EARN ✦ NO REVENUE SHARE • NO DIVIDEND ✦ 100M FIXED SUPPLY • NO MINT FUNCTION ✦ NO TRANSFER TAX • NO BLACKLIST • NO PAUSE ✦ RAKE IS THE ONLY BURN SOURCE ✦ DEPOSIT PRINCIPAL IS NEVER BURNED ✦3-OF-5 MULTISIG ✦ 48-HOUR TIMELOCK ✦ LP LOCKED 36 MONTHS MINIMUM ✦ DELIBERATELY NOT PLAY-TO-EARN ✦ NO REVENUE SHARE • NO DIVIDEND ✦ 100M FIXED SUPPLY • NO MINT FUNCTION ✦ NO TRANSFER TAX • NO BLACKLIST • NO PAUSE ✦ RAKE IS THE ONLY BURN SOURCE ✦ DEPOSIT PRINCIPAL IS NEVER BURNED ✦

TXX TOKEN SPECIFICATION

A clear, verifiable overview of the token contract planned for deployment.

TXX Token Specification

NOT YET DEPLOYED
Name / Symbol
TokenXGames · TXX
Network
BNB Smart Chain (56)
Standard
BEP-20 · Burnable · Permit
Decimals
18
Total supply
100,000,000 TXX
Supply model
Fixed · minted once
Base library
OpenZeppelin v5.x
Mint function
NONE
Transfer tax
NONE
Blacklist / pause
NONE
Upgradeable proxy
NONE
Ownership
NOT OWNABLE
Contract address
Published at TGE
The green rows are the point. These capabilities are absent by design. The common mechanisms used to inflate, tax, freeze or rewrite a token after deployment do not exist in TXX.
TXX guardian wearing a red cape
BNB Smart Chain · Chain ID 56

THE SETTLEMENT LAYER FOR REAL-MONEY SKILL GAMING

TokenXGames runs skill-based competitive games for real money. TXX is the instrument every contested pot settles in, the rake is taken in, and a fixed share of that rake is burned. Players never need a wallet, a seed phrase, or gas.

100,000,000Fixed Supply8.4–11.9%Float at TGEZeroMint Functions
The Ecosystem

EVERY LAYER TXX TOUCHES

TXX is the unit underneath the whole platform: the games, the tournaments, the staking tiers, the burn engine and the grants programme.

Platform

Skill Games

Dice-and-race boards, grid strategy and timed arcade duels, played head-to-head for real money. Multiple engines behind one account and one balance.

Live today
Competition

Tournaments

Bracketed events with entry fees and prize distribution. Tournament rake is already implemented, and prize pools are denominated in TXX.

Live today
Payments

Multi-Rail Funding

Card, Apple Pay, Google Pay, Telegram Stars, TON, USDT, ETH and BTC are all server-re-verified. The player sees their own currency.

Live today
Token

Burn Engine

A bounded share of rake buys TXX on the open market and burns it weekly, on-chain, at randomised timing. Rake is the only source.

From TGE
Token

Staking & Tiers

Staking TXX discounts the rake you pay. It is a consumption benefit on a service you use, never revenue share, profit participation or a dividend.

From TGE
Ecosystem

Developer Grants

15,000,000 TXX allocated to grants for outside studios building on the platform, moving to on-chain proposal and vote in governance phase 4.

15% of supply
Supply release

HOW SUPPLY ACTUALLY REACHES THE MARKET

Six windows, from generation to month 60. Every figure below comes from the published emission schedule. Each phase activates on elapsed time, not on a sale selling out.

P1Generation

Atomic distribution

At TGE · Month 0
Unlocked
8.39M–11.86M
Float
8.39–11.86%

Public sale 2,800,000 · airdrop 600,000 · treasury 350,000 · player rewards 160,000. That is 3,910,000 fixed, plus 4,480,000–7,952,000 of the Liquidity bucket depending on the liquidity percentage. Everything else is still locked.

P2Peak

The heaviest window

Months 2–6
Peak release
1,946,439
Per
Month

The highest-emission window in the entire schedule, driven mainly by the public sale's nine-month linear vest. It lands when a new token is least able to absorb it.

P3Cliffs open

Public sale completes

Months 7–12
Public sale
Fully released
Opening
3 cliffs

The nine-month public-sale vest finishes. Ecosystem grants, treasury and private/seed cliffs all open at month 6 and begin their linear schedules.

P4Secondary peak

Team cliff opens

Months 13–18
Release
1,270,238
Per
Month

The 12-month team cliff expires and 15,000,000 TXX begins a 60-month linear vest. The second-largest emission window in the schedule.

P5Taper

Emission declines

Months 19–48
Yr-4 average
971,905
Completing
Staking bucket

Monthly release falls year on year as the shorter schedules complete. The staking and node incentives bucket finishes its 48-month vest at the end of this window.

P6Long tail

Approaching the ceiling

Month 60 and beyond
Ceiling
90%
Last to finish
Ecosystem

Ecosystem grants run to month 84. The scheduled curve never reaches 100% because the 10,000,000 Marketing bucket has no published release schedule and is excluded from it.

TOKENOMICS

Every token has a documented job. The full supply is created once and distributed atomically.

NEXT TXX UPDATE00:00:00
FIXED AT DEPLOYMENT

100,000,000 TXX

No mainnet deployment has occurred. No TXX is currently for sale. The official contract will be published here at generation.

90% scheduled curve
100MFixed supply
0Mint functions
TOKEN CONTRACT0x6382e8173eB6815b0D40C373C7F2E718edAF4aAF
TXX guardian reviewing token mechanics
28%Public sale
15%Team
15%Ecosystem
15%Staking
10%Marketing
8%Liquidity
9%Other

SUPPLY ALLOCATION

All 100,000,000 TXX are minted at deployment into ten separate, publicly documented contract addresses, each independently verifiable on BscScan.

100MTOTAL SUPPLY
Liquidity8,000,000 TXX8%
Marketing10,000,000 TXX10%
Ecosystem & Developer Grants15,000,000 TXX15%
Team & Advisors15,000,000 TXX15%
Staking & Node Incentives15,000,000 TXX15%
Public Sale (PinkSale)14,000,000 TXX14%
Player Rewards & Tournaments8,000,000 TXX8%
Treasury / Foundation7,000,000 TXX7%
Airdrop / Community3,000,000 TXX3%
Private / Seed5,000,000 TXX5%
Winged TXG guardian presenting the token allocation
Section 15

PUBLISHED MONTHLY, WHETHER OR NOT TARGETS ARE MET

Analysts compute these figures from chain data regardless. Publishing first is the only way to control the interpretation. reporting a miss builds more credibility than reporting only wins.

01

Tokens burned

This period and cumulative. Verifiable against chain data.

02

Performance vs benchmark

Including shortfalls, stated clearly as shortfalls.

03

Vesting released

Tokens released and net supply change.

04

Circulating supply

Derived from on-chain state, never maintained by hand.

05

Staked supply

How much supply is genuinely off the market.

06

Reserve ratio

Solvency of customer balances against reserves.

ROAD MAP

No dates are attached beyond the current phase. Token generation timing is driven by platform scale and legal readiness, not by contract completion.

NOW · IN PROGRESS

Grow the player base and run a points season

  • Generate only against a materially larger active player base
  • Run a points season
  • Build measurable retention before launch
  • No TGE date until platform scale and legal readiness support it
BEFORE TGE · LAUNCH READINESS

Complete integrity, legal and security gates

  • Ship CSPRNG on money paths, human/bot disclosure and commit-reveal
  • Make no claim of provable fairness until those controls ship
  • Obtain a gaming licence; jurisdiction and timing are not guaranteed
  • Separate issuer and operator entities
  • Complete a third-party audit and verify the fixed-pragma OpenZeppelin v5.x build on BscScan
AT TGE · TOKEN & LIQUIDITY

Generate TXX and lock launch liquidity

  • Mint 100,000,000 TXX once and distribute atomically to 10 documented addresses
  • Revert deployment on a zero address or any total other than MAX_SUPPLY
  • Launch with 8.39%–11.86% float, based on paired liquidity
  • PinkSale finalization creates exactly one pool and locks LP tokens for 36 months
  • No exchange listing or trading price is guaranteed
FROM TGE · UTILITY

Activate the TXX value loop

  • Run weekly rake-funded buybacks at randomized timing through private mempool submission
  • Emit indexed on-chain burn records with amount, time, source and currency
  • Keep burn rate bounded at 0–75%; rake is the only burn source
  • Launch TXX funding and staking rake discounts
  • Never burn deposit principal or offer revenue share, profit participation or dividends
FROM TGE · TRANSPARENCY

Publish monthly protocol reporting

  • Report period and cumulative burns against the benchmark
  • State every benchmark shortfall plainly rather than smoothing it
  • Publish vesting released and chain-derived circulating and staked supply
  • Publish the reserve ratio every month
  • Expect year one to run at 25–40% of the benchmark and report it transparently
SUBJECT TO CONDITIONS · GOVERNANCE

Move bounded decisions to the community

  • Start non-binding, stake-weighted signalling with published team responses
  • Move only code-bounded parameters behind a timelock
  • Limit votes to ranges such as 0–75% burn and 0.5×–1.5× emission multiplier
  • Open treasury and ecosystem grants to on-chain proposals
  • Advance only with a functioning market, distributed holders and legal clarity
Governance

GOVERNANCE, STAGED HONESTLY

TXX does not launch with a token-holder DAO, and this document does not promise one on a date. Progression is gated on real conditions: a functioning market, a distributed holder base, and legal clarity. rather than on a calendar.

PhaseControl modelWhat holders influence
1Launch3-of-5 multisig behind a 48-hour timelock. Token and vesting immutable and outside the perimeter entirely.Nothing binding. Every privileged action is visible on-chain 48 hours before it executes.
2SignallingMultisig retains execution; off-chain signalling votes weighted by staked TXX.Non-binding votes on burn rate, emission multiplier, tier thresholds and grant priorities.
3DelegatedSelected bounded parameters moved behind on-chain governance with a timelock.Binding control of parameters already bounded in code: burn rate 0–75% and emission multiplier 0.5×–1.5×.
4TreasuryEcosystem grant allocation moved to on-chain proposal and vote.Which studios receive grants, and on what terms.
3-of-5Multisig threshold at launch.
48 hoursTimelock on every privileged action.
36 monthsMinimum LP lock duration.
0–75%Burn rate bounded in code.
Built to verify

WHY YOU CAN TRUST TXX

Exactly how this works. Read it, verify it on-chain, and hold us to the figures we publish, including the ones we miss.

01

Fixed supply, no mint

100,000,000 TXX minted once in the constructor. There is no mint function in the deployed bytecode, so no key and no vote can ever increase supply. It can only fall, through burning.

02

Ten documented addresses

The whole supply is distributed atomically to ten separate contract addresses, each independently verifiable on BscScan. No tokens are ever held at an externally owned account.

03

The token is not ownable

No admin, no minter, no pauser role exists in the contract. Vesting, staking and burn live in satellite contracts that can hold tokens but cannot alter the token itself.

04

48 hours of warning

Every privileged action sits behind a 3-of-5 multisig and a 48-hour timelock, so it is visible on-chain two days before it can execute. Total supply and vesting are outside that perimeter entirely.

05

Deposits are never burned

Customer deposit principal is a liability, not revenue. Rake earned on gameplay is the only burn source. Treasury burns are not counted because tokens that were never for sale do not affect the market.

06

Misses get published too

Burn performance against benchmark is reported monthly including shortfalls, stated as shortfalls. Year one is expected to run at 25–40% of benchmark, and that is written down in advance rather than explained afterwards.

FAQ

+Can I buy TXX right now?

No. No TXX has been deployed to any mainnet and no distribution of any kind has occurred. Any token currently trading under this name or ticker is not TXX. The official contract address will be published on this site at generation.

+Do I need a crypto wallet to play?

No. Players fund by card, Apple Pay, Google Pay, Telegram Stars, TON, USDT, ETH or BTC and see a balance in their own currency. The protocol settles in TXX underneath. A player never needs a wallet, a seed phrase, or gas.

+Is this play-to-earn?

Deliberately not. There is no yield-bearing NFT, no breeding economy, and no emission stream paid to players for showing up. Players compete against each other for a pot they funded; the platform charges for hosting the contest.

+Does holding or staking TXX pay me a share of revenue?

No. TXX carries no revenue share, no profit participation and no dividend, at any staking tier. Staking discounts the rake you pay as a consumption benefit on a service you use. That distinction is deliberate, to keep TXX a utility instrument rather than an investment contract.

+Are the games provably fair?

Not today, and the whitepaper does not claim otherwise. Outcomes are currently decided server-side and are not independently verifiable by a player. Cryptographic randomness on money-carrying paths, bot disclosure, and a commit-reveal verification scheme are named launch gates that must ship before token generation.

+Where does the burn come from?

Rake earned on gameplay, and nothing else. Customer deposit principal is never burned; it is a customer liability. Treasury tokens are not burned for headline supply reduction, because tokens that were never for sale do not affect market dynamics.

+Why does the circulating supply chart stop short of 100%?

Because the 10,000,000 Marketing bucket has no published release schedule yet, so it is excluded from the scheduled curve. The curve approaches 90%. It is a property of the design, not a charting error.

+When is the token generation event?

No date is published. Generation timing is a commercial decision driven by platform scale and legal readiness. The stated intention is to grow the player base and run a points season first, and to generate against a materially larger active user base than exists today.

+Can governance change the supply?

No. Total supply, vesting schedules, the reserve floor, the Bonus-Coin withdrawal prohibition and the 1.0% rake floor are immutable or hard-bounded in code, outside the reach of any vote or key.

+Is the token contract upgradeable?

No. There is no mint function in the deployed bytecode, no transfer tax, no blacklist, no pause and no upgradeable proxy. The token is not ownable: no admin, no minter and no pauser. Privileged behaviour lives in satellite contracts that cannot alter the token itself.

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